Audio editing is one of the most fundamental phases in the music production process. The alteration of recorded audio data for a musical composition, movie soundtrack, or broadcast is known as audio editing. Although engineers initially cut and spliced analog tape by hand, most contemporary audio editing is now done using DAW software. Every song you hear seems like a single, seamless event thanks to the sophistication of modern production techniques. In actuality, though, every track in a professional production has been painstakingly edited to sound just perfect. A piece of fantastic-sounding music is largely the result of expert audio editing. The primary duties of music editing and mixing include:
- rearranging the clips on the timeline
- Getting rid of defects and noise
- improving a musical performance by choosing many takes
- audio editing using clip-by-clip chopping
10 Audio Editing Tips For Polished Tracks
The ability to alter tracks rapidly requires practice. However, there are certain practical methods that might speed up your workflow. I’ll go over my top 10 recommendations for quicker, easier audio editing and better tracks.
1. Batch fades
One of the most crucial responsibilities in audio editing is applying fades. To ensure that the clip contains only the audio that is currently being used in your mix, you must trim every region on your timeline. Even if it appears that an area ends in merely empty space, paying close attention can reveal that these segments still include noise. To apply fade-ins, fade-outs, and crossfades to each clip simultaneously, select every clip on your timeline and open your DAW’s fade dialogue.
2. Split at played
For tidy changes, it’s crucial to split sections precisely. Sometimes the simplest way to decide where to trim is to listen with your ears. To ensure that the clip contains only the audio that is currently being used in your mix, you must trim every region on your timeline. The majority of DAWs offer the option to edit directly at the playhead position. Consolidate the pause that occurs between the bar and the clip. Your track will now start on the bar when you unite the two sections.
3. Consolidate regions
The majority of the time, this occurs while using the timeline’s grid divisions to maintain audio segments in sync. What if your clip doesn’t begin on a bar or beat exactly? If the clip is moved from its original location, there is a chance that the part will run late. One technique is to combine periods of silence into audio sections. Place the playhead where the clip begins, then choose the previous bar while activating the snap to the grid. Occasionally, expanding an area is better than dividing it. Fill the void between the bar and the clip with quiet. Now that the two zones have been combined, your track will start exactly on the bar.
4. Tab to transient
A further essential role in audio editing is chopping up percussion-based material. To improve the performance, most producers take the time to manually align some percussion hits to the grid. Even when you simply need to focus on a few phrases, though, chopping at every drum strike would be far too monotonous.
5. Takes folder/playlists
A crucial step in audio editing is combining many takes and selecting the best parts from each. It is known as “comping.” The concept of assembling a track from many takes inspired the name. But the takes folder, often known as the playlists folder, is capable of much more. Make a backup of your audio in your captures folder before making any alterations that could harm it so you can go back to it if something goes wrong.
6. Strip Silence
As I have stated, good editing requires getting rid of any unnecessary sections in your areas. You can use something called “strip silence” as a tool. This feature recognizes silent intervals in a clip and removes them for you automatically. To automate a lot of editing work, you can select the threshold for what to strip and define padding values for the start and end.
7. Change nudge values
Recording editing frequently involves moving recordings around on the timeline to improve a musical moment. With variable timing, a musical gesture’s feel might significantly change. With variable timing, a musical gesture’s feel might significantly change. Because of this, you occasionally need to transfer areas in quite tiny steps. You can move audio forward or backward by the same amount each time using the nudge control. It is frequently set to a few samples or milliseconds. It is frequently set to a few samples or milliseconds.
8. Loop regions
Most producers are familiar with how their DAW’s loop feature works. By dragging out the right corner of a section that is looped on the timeline, you can make it last forever. Looping a segment, however, can be a wise editing choice if previous attempts to improve the performance are unsuccessful. If repeated lines or portions don’t feel regular enough or tied to the groove or pace, think about looping them.
9. Snap to zero crossing
The ability to snap edits to the closest zero crossing is available in some DAWs. This is what that implies. An audio wave is nothing more than a signal’s voltage going through a succession of peaks and troughs. There are positive values (peaks) and negative values (valleys) in that voltage. Your headphones’ or studio monitors’ speakers use this information to determine which way to travel in order to accurately duplicate the sound in the signal. You might hear an artifact from the sound quickly ceasing to exist if you make a cut in a location with a strong peak or deep valley. These are situated right at the zero crossing, which is the point on the waveform’s vertical axis where the sound changes from a negative to a positive state. You can lessen clicks, pops, and other noise by placing your adjustments right over these points.
10. Region mutes
When other techniques are ineffective, using region mute to temporarily erase audio data for tracks can be useful. This occasionally occurs in circumstances where using the muted material’s visual reference to assist you get settled in the session.
Songwriting, live performance, and actual recording will always be the three most important components of a song. That sentence is terrible! That is the case since nothing else is like it. If junk is what you start with, no amount of mixing or mastering modifications will be able to turn it into gold. A good song mixed or recorded poorly is always preferable to a bad song mixed or recorded properly.